Posts

Showing posts from December, 2017

Memento Mori in Roguelike Games

Image
In Humanities lecture, we learned about the latin phrase “ m emento mori,” which means “Remember that you will die.” In lecture, it was used in paintings by painters in order to remind the viewer of their mortality. This part of lecture reminded me of roguelike games. Most roguelike games have a goal that players aim towards and where death leads to the loss of the character and reset of progress towards that goal. Don't Starve Sword of the Stars: The Pit In roguelike games such as “Don’t Starve” or “Sword of the Stars: The Pit,” dying in the game completely resets the players progress, and often removes the world so the player has to make a new save. This makes the player constantly mindful of placing their character in excessive risk. “Realm of a Mad God” portrays this idea in a large scale online multiplayer game. In this game, players pick a class, and then set out fighting random monsters to level and find more equipment to progress further. The player i